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System:MAME
Rating: 4.47/5 (391 voters) 

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 Reviews
A cheap ripoff of an arcade classic... by MetalGearAdam on November 26, 2008
Rating: 2/10
Ok. Envision that this is the heyday of Mall Arcades (circa 1990). You're an 8 year old excited about being in the arcade without your mom. What do you want to play? Double Dragon of course. Now...you dump in quarters...only to find out you have to dump in MORE quarters just to continue playing because you died in the first 5 minutes of playing the game. Not to mention you were also SUCKERED into buying "More Guys" and "Power-ups" in the in-game con shop. I kid you not. There are shops in this game to CON YOU OUT OF YOUR MONEY. This game is a joke. I feel so sorry for all the kids out there who were tricked into playing this shady con-artist of a game.

Well...fortunately we're playing this game in MAME where you have infinite amounts of money. But seriously, this game focuses on the player spending "real" money so much...that it crushes the very heart and soul of it's game play. How can you continue if you didn't spend the 50 cents to "power up" your character?

The controls for this game are unresponsive at best, the animations for your avatar are so poorly done that most of your attacks are guaranteed to ether not register...or be blocked.

Excuse me for cussing, but this game is nothing but a of bastardization of a side scrolling beat em up. Don't play this. Don't download it. You'd just be acknowledging it's existence. This one is so bad, its not even funny.

This game isn't a 1 though. Why? Because...well...It seems complete...I dunno...it just doesn't suck enough to be a 1. I mean...it's no E.T. (if you don't know about E.T., it was made for the Atari 2600...it's the worst game ever made. A little bit of Game history for ya!)

Strange gameplay by buda3d2003 on November 25, 2008
this game has a strange credit system of actually using extra credits to buy special moves, I did not like the design of this game nor the feel of it, it seemed awkwardly put together and tried to reinvent the genre it defined so well with the first Double Dragon
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