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The game has got some pretty good depth and some very nice graphics, to say the least. Lots of detail to the stages, as well, and the special moves are pretty interesting with some neat effects occurring given certain conditions. For example, if you unleash a special attack on your opponent when the Power meter is full, and if it successfully connects, an explosion of lightning will occur and rip up the stage, which I haven't seen done before in any other fighting game, especially in ones made today.
While this presentation is all very exciting and cool, there is one major problem; the game is extremely hard. Even on the easiest difficulty setting, the AI is absurdly difficult, and right from the first match, the opponent will spam move after move on you like it's nobody's business. The game's fighting engine also doesn't feel all that smooth and feels as though it could have used a bit more tweaking before it's release, but that might just be me.
And the bosses are even worse. While Gonzales, a stocky Russian guy who is a master of Judo, will throw you down even if he gets within 5 inches of you, General, the final boss (considering you get far enough without losing, good luck with that) is so insanely cheap that he can be as horrible a boss as Magaki from King of Fighters XI, throwing large fireballs and just slide-kicking you all over the place.
Because of this, the game will likely annoy and frustrate you a lot and can even make this game not all that fun to play. Therefor, this game is not for the casual gamers. No, Kaiser Knuckle is for the hardcore guys. You know, the kind who are able to play Katamari Damacy with one hand while solving a Rubik's Cube in the other and playing Mortal Kombat with their feet on another console. Other than that, had this been more friendly a game, I think Taito would have had a real winner here, and would have warranted a few sequels, too. I really have to give them credit for trying on this game, and if you think you have the skill to play this one, hey, by all means, go on ahead. Just make sure you have a lot of patience.
And the bosses are even worse. While Gonzales, a stocky Russian guy who is a master of Judo, will throw you down even if he gets within 5 inches of you, General, the final boss (considering you get far enough without losing, good luck with that) is so absurdly cheap that he can be as horrible a boss as Magaki from King of Fighters XII.
Because of this, the game will likely annoy and frustrate you a lot and can even make this game not all that fun to play.
Therefor, this game is not for the casual gamers. No, Kaiser Knuckle is for the hardcore gamers. You know, the kind who are able to play Katamari Damacy with one hand while solving a Rubik's Cube in the other and playing Mortal Kombat with their feet on another console. Other than that, had this been more friendly a game, I think Taito would have had a real winner here, and would have warranted a few sequels, too. I really have to give them credit for trying on this game, and if you think you have the skill to play this one, hey, by all means, go on ahead. Just prepare to be frustrated a lot.
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